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Reiner Knizia's Labyrinth

Reiner Knizia's Labyrinth
  • #: 48659
  • Price: $1.99 In Apple Store
  • Category: Games
  • Updated: 2011-02-23
  • Current Version: 1.3
  • 1.3
  • Size: 50.70 MB
  • Language: English
  • Seller: Tribeflame Oy
  • Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later
  • © Reiner Knizia 2010, Tribeflame 2010
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Description

Labyrinth is the latest addictive puzzle from the legendary game designer, Dr. Reiner Knizia. You take the role of a hero venturing deep into the earth in search of unknown treasures. Along the way you must face both danger and opportunity.

Can you find the way through the labyrinth to the hidden riches deep inside the mountain? Will you be able to defeat the dragons guarding the treasure?

The game mechanics are very simple, but incredibly addictive. You build a labyrinth by dragging tiles into a 4x4 grid and rotating them into place. Your objectives while building the labyrinth are:

1. Get through the labyrinth to the upper side

2. Avoid the monsters

3. Collect swords that let you deal with the monsters

4. Collect treasures on the way

The game is divided into 3 scenarios. You start off in the Hedge Maze, with the basic game as described above. When you have completed all levels of the Hedge Maze, you proceed into the Castle Ruins. This scenario is haunted by ghosts who randomly block tiles and make it harder for you to find your way out. The third scenario is in the Dungeons, and really quite hard to get through.

We apologize in advance for wasting hours of your life, stuck in a digital labyrinth.

What's New in Version 1.3

* Fix bug that made it not work iPhone / iPod SDK 3.x
* Smaller UI fixes.

Video Reviews

No video review.

Customer reviews

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Rated 3/5 based on 2 customer reviews.

 

2/5 stars

Too many Bugs

:
To really like this game I think you have to like a few bugs. Unfortunately for me, I did not like the bugs. This is the third version of the game - these issues should really be fixed by now. The idea of the game is good, but I found the problems to be somewhat annoying if not outright broken.

The options are not saved from session to session, so the music and game sounds are always on. If you have to quit in the middle of the game you get to live with the music and sounds. The first couple of games that was okay, but after a minute or so I found the music and sounds to be annoying and distracting and wanted them off. There is no way t turn them off while playing the game. Oh, sure, I could just mute the phone, but that seems drastic.

A game can be saved in progress, but not if you switch applications. You have to actually save the game and quit. Not exactly keeping up with the IOS and poorly implemented.

The biggest problem is what I call the 'path bug' and involves the software not recognizing a valid path. I can see that I have a sword to kill the beast, or clear path to the exit but the software does not recognize it. Game over, man. Since this is a path based game, this is a major bug.

At the end of every game, I get to re-enter my name for the high score list. I find this annoying. Maybe if I passed my iPhone around to my friends as part of a competition that would be acceptable. I bought this SOLITAIRE game to play in those few minutes I have free here and there and my friends are not always nearby to share the game with. Thus, this is not a feature, and not quite a bug, but it is annoying.

So, the game is fun, but the implementation is pretty flawed. It seems like most of these are just bad preference interaction (the sound and name issues) while the saved game is just a problem with App Switching. That 'path bug' is pretty serious.

5/5 stars

Clever puzzle game.

:
Clever and challenging. Works well on my device... no bugs as others mentioned. Would like to see more levels added.

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The information may be outdated (2011-03-29 14:19:18). For actual information go to iTunes

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